Why the Indie Scene is (mostly) mad at Jonathan Blow
https://www.youtube.com/watch?v=ghVwWhbMUlMHere are detailed notes from the transcript, covering the main topics, key points, facts, and conclusions:
Detailed Notes from Transcript
I. Main Topics Discussed:
- Experiences with internet harassment and "mass attacks."
- Specific incidents: Gamergate, "social justice" backlash, criticism for anti-communist/socialist views, and opposition to vaccine mandates.
- The nature of online groupthink and its changing targets over time.
II. Key Points and Arguments:
A. Initial Harassment - Gamergate (approx. 2014): * Context: A large-scale online movement focused on alleged corruption in game journalism. * Speaker's Involvement: Accused of corruption related to the Indie Fund (which he co-founded) and the game "Fez." * Specific Allegation: Indie Fund members were on the IGF (Independent Games Festival) award committee, leading to accusations that they "cheated" awards for "Fez." * Speaker's Defense/Truth: The timeline was reversed. Fez won awards early in the year, and then Indie Fund signed it later that year due to its success. * Harassment Received: Threats of SEC investigation, jail time, people "yelling" in his inbox for 4-5 days. * Speaker's Response: Made a satirical "fake apology" about inventing a time machine to influence awards. * Impact: This "random" and baseless first attack prepared him for future internet harassment waves.
B. "Social Justice" Backlash (Post-Gamergate, approx. 2014 onwards): * Nature of Attack: Described as "way, way, way worse" than Gamergate. * Goal: To "ruin your name in all of society." * Methods: Accusations of being "sexist" or "racist." * Impact: If such accusations appear prominently in search results, it's "pretty bad" for one's reputation. * Speaker's Experience: Denies being racist; acknowledges being called sexist (which he also denies) for unspecified reasons.
C. Anti-Communist/Socialist Stance (Current Main Source of Anger, especially among Indie Game Developers): * Speaker's Core Beliefs (leading to anger): * Believes in merit and that hard work should be rewarded. * Not everyone should be compensated equally; compensation should reflect effort, talent, and the value of one's role in wealth creation. * Some roles contribute more to success/profit and should be compensated accordingly, even if talent is equal or less. * Opponent's (Vocal Minority) Beliefs: * Advocate for an "unspecified" communist utopia that will be "great," unlike past communist failures (which caused mass murder). * Believe capitalism is "terrible." * Industry Dynamics: While this "communist utopia" belief is held by a minority, they are the "most vocal people in the industry." Dissenting opinions are "punished so severely" and "demolished."
D. "Libertarianish Stuff" / Opposition to Vaccine Mandates: * Speaker's Clarification: Not a strict libertarian, believes in a "healthy amount of government." * Specific Stance: Opposed vaccine mandates, arguing against requiring people to take "this weird gene therapy to keep their job." * Initial Reception: Drew "so much anger" for years. * Later Validation: This position is "now the accepted position." Lawsuits against military and government vaccine mandates have been won, with people receiving compensation because the mandates were deemed "unconstitutional and illegal." * Speaker's Point: He voiced this opinion "at the wrong time."
III. Important Facts or Data Mentioned:
- Gamergate: Occurred around 2014.
- Fez Game: Developed by Phil Fish, signed to Indie Fund (co-founded by speaker) in 2010-2012, won an IGF award.
- Indie Fund: A game funding organization.
- IGF Awards: Take place early in the year (March/February).
- "Social Justice" Term: Used around 2014, when the backlash started. The speaker notes "nobody really uses that term anymore."
- Vaccine Mandate Lawsuits: Mentioned that lawsuits against government/military mandates have been won, leading to compensation, on grounds of being unconstitutional/illegal.
IV. Conclusions or Recommendations (Observations from the speaker):
- The Evolving Nature of Groupthink: Online criticism and "mass attacks" often stem from a prevalent "groupthink" that changes from year to year.
- Punishment for Dissent: People within these groups "swear to" the current groupthink and get "incredibly angry at you for questioning it."
- Temporary Nature of Anger: Often, three years later, the once-sacred groupthink is either acknowledged as "not right" or simply forgotten.